Building production-ready AI products from idea to deployment.
I work across Computer Vision, LLMs, RAG, backend systems, and intelligent products to turn emerging AI capabilities into things people can actually use.

MegaShot Pickl+ — Smart At-Home Gaming
Motion sensors, Bluetooth sync, and a connected gaming app — bringing real pickleball swings into interactive digital gameplay at home.
Motion-Sensing Pickleball Paddle & Connected Gaming
MegaShot Pickl+ bridges physical sports hardware with connected digital gaming. Players use a smart paddle that tracks swings, stroke power, and velocity in real time — turning every hit into interactive gameplay at home.
Transforming at-home physical sports practice into an immersive, connected digital gaming experience with instant feedback.
AI Product Engineer — motion data integration, mobile gameplay workflows, product architecture, and user testing loops.
Hardware × Software × Interactive Gaming × Intelligent Systems

pickleball.themegashot.com · 2025 – Present
Motion Sensors
Smart Paddle Hardware
BLE Sync
Low-Latency Data Stream
Swing Logic
Stroke Interpreter
Mobile UI
Connected App Loop
Game Engine
Interactive Gameplay
Feedback
Haptic & RGB Response
What I Build
I build at the intersection of AI engineering, software systems, product design, and intelligent connected devices.
How I Build AI Products
AI product development is a complete lifecycle — from initial feasibility to production infrastructure and user-driven iteration.
UNDERSTAND THE PROBLEM
Understand users, workflows, constraints, and the actual problem before choosing AI.
VALIDATE FEASIBILITY
Determine whether AI is actually useful and identify the simplest viable technical approach.
PROTOTYPE
Build a working prototype to validate assumptions quickly.
EVALUATE
Measure accuracy, latency, reliability, cost, retrieval quality, and user usefulness.
PRODUCTIONIZE
Build APIs, infrastructure, deployment workflows, observability, and robust systems.
ITERATE
Use real-world feedback and usage to improve the product.
Featured Work
Explore production AI products, computer vision pipelines, research work, and engineering applications built across the full product lifecycle.
Open Source & Experiments
Public repositories, notebook research, and technical experiments.
PDF_Searcher
A document search utility that ingests multi-page PDFs and enables semantic query retrieval using LangChain and OpenAI embeddings.
Generate_Blogs
Automated prompt-driven writing project that uses structured templates with OpenAI models to produce formatted technical posts.
Mars Rover Path Planning Colab
Research notebook exploring terrain segmentation, satellite imagery preprocessing, and obstacle-aware pathfinding algorithms.
Grouped Competencies
Grounded technical capabilities organized across machine learning, language models, backend infrastructure, product design, and interactive hardware.
AI & MACHINE LEARNING
LLM SYSTEMS
BACKEND & INFRASTRUCTURE
PRODUCT & SYSTEM DESIGN
CONNECTED & INTERACTIVE PRODUCTS
Engineering Experience
My career has evolved through satellite research, production machine learning APIs, computer vision systems, and AI product engineering.
November 2025 — Present
Bangalore, Karnataka
Metashot
AI Product Engineer
- Led product execution across Engineering, UX, and Go-to-Market streams for smart sports gaming products.
- Translated user feedback into actionable PRDs, prioritizing features for connected sports tech products.
- Validated product-market fit through active feedback loops with 185+ players across real practice environments.
Metashot
AI Engineer
- Optimized computer vision shot detection pipelines using PyTorch and OpenCV for sub-80ms real-time inference latency.
- Integrated real-time shot classification models directly into Unity engine workflows for seamless video feedback.
- Refined user session analytics and player retention models to improve repeat practice session engagement.
July 2025 — October 2025
Bangalore, Karnataka
May 2024 — July 2025
Indore, Madhya Pradesh
Apoliums Infotech
Associate AI Engineer
- Architected feature engineering and data preprocessing pipelines in Python and Pandas to accelerate model iteration cycles.
- Deployed RESTful FastAPI inference endpoints for real-time machine learning predictions supporting 7K+ users on the platform.
- Automated model deployment and validation workflows using CI/CD pipelines to ensure seamless updates and production stability.
ISRO Space Applications Centre
Research & Development Intern
- Preprocessed and annotated 800+ HiRISE satellite images, categorizing 5 distinct terrain types including craters and boulders.
- Developed PyTorch neural network segmentation models and integrated obstacle-aware path planning algorithms (A*, Dijkstra).
- Achieved an 87.4% navigation efficiency score in obstacle-aware rover traversal simulations.
February 2024 — May 2024
Ahmedabad, Gujarat
July 2023 — August 2023
Rajkot, Gujarat
Ace Infoway
Software Engineer Intern
- Implemented abandoned cart push notification workflows to recover lost customer intent.
- Refactored Budgie Cart web application interfaces for mobile-first user experiences.
- Optimized frontend assets and bundle delivery to improve page loading responsiveness.
Relcon System
Software Engineer Intern
- Contributed to smart fuel dispensing unit mobile applications with multi-OS compatibility.
- Constructed operational monitoring dashboards for tracking real-time fuel dispensing metrics across 450+ stations.
- Streamlined operational tracking workflows for field technicians and station operators.
June 2022 — August 2022
Vadodara, Gujarat
Have an AI product idea?
Whether you're exploring an AI idea, building an intelligent product, experimenting with Computer Vision, or improving an existing system, I'm always open to discussing interesting engineering challenges.

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Om Javia — AI Product Engineer © 2026








